This is a prototype version of a psychological tennis game I've been mulling over for years. At its heart it's a deck-builder. Its emphasis is on focus, confidence and mental balance, with a push your luck mechanic that can lead to victory or despair.

I'm also currently working on a prototype for  a 2 player card game version. If it becomes a fully-fledged computer game, it'll have career mode, tournaments, grand slams, injuries and so on.

The AI in this version is awful. :)

Looking for feedback on the feel of the game and the ideas, not the presentation.

The Rules are included in the game.

This prototype was vibe coded with OpenAI Codex. All game design by Ian Williams, which is the point.

Updated 7 hours ago
Published 25 days ago
StatusPrototype
PlatformsHTML5
Authorsubjunctivesoftware@gmail.com
GenreStrategy, Sports
Made withGodot
TagsDeck Building, Godot, Tactical, Tennis
AI DisclosureAI Assisted, Code, Graphics, Text

Development log

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