Goblin Harvest - The Mighty Quest
A downloadable game for Windows
While the war rages to hold back a Goblin invasion, the King's Champion must embark on a desperate quest to save the kingdom.
Goblin Harvest - The Mighty Quest is a procedurally-generated Strategy RPG. It's like playing a board game and a "choose your own adventure" at the same time, where the two parts of the game connect and intertwine in a variety of exciting and intriguing ways.
Because it's procedurally generated, the game's designed to be played multiple times. Adjustable difficulty settings vary the challenge.
Features
Turn-based strategy, post-modern text adventuring, Goblin hordes, procedural randomness, board game mechanics, RPG progression, mortal combat, magic spells, NPCs, exploration, fortifications, camp fires, foraging, mining, tall tales, Elf and Dwarf Armies, a Goblin kitchen, horse riding, day & night, huge swords, seasons, hostile beds of nettles, deck-building, music and birdsong, magic mirrors, fishing, monster lairs, weather events, lost towns, Goblin Harvests, high scores, multiple difficulty levels, 2 player co-op, tutorial, designed for replayability
Where to buy
Steam (Windows): http://store.steampowered.com/app/604060
Apple App Store (iPad): https://itunes.apple.com/us/app/goblin-harvest-the-mighty-quest/id967618164
Videos
Trailer
Quick Start Tutorial
Social
Credits
Game design and programming by Ian Williams
Artwork by Janette Ramos
Music by Ian Williams and Jack Williams
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Subjunctive Software |
Genre | Role Playing, Card Game |
Tags | Board Game, Fantasy, Medieval, Retro, Strategy RPG, Text based |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | Steam, Steam Greenlight |
Download
Install instructions
The installation might also add OpenAl32.dll to your computer. This is a harmless library from Creative Labs that the game requires for audio. For more info, see https://en.wikipedia.org/wiki/OpenAL.
Development log
- New combat system! (v1.5.0)May 13, 2017